VR Fitness Summit

Eleven: Table Tennis

BY:

For Fun Labs

Get Into The Action

The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR.

Register for the event at valvr.com
REGISTER NOW

Event Prize Pool

Total: $1500

  • 1st: $750
  • 2nd: $450
  • 3rd: $200
  • 4th: $100

Collaborative prize pool with Racket NX:

Total: $500

  • 5 $100 winners drawn
Prize Pool Details

Play any match* on both Racket NX and Eleven Table Tennis and register for both the Racket NX and Eleven Table Tennis tournament to be entered.  

Use this Gleam.io link to submit your screenshots (1 screenshot per game allowed).  50 points for a screenshot, 1 other point for all other social actions: https://gleam.io/competitions/hDY9T-racket-nx-and-eleven-table-tennis-collaboration

Eleven Table Tennis players please use this link to submit your ELO scores.

*No purchase necessary for the collaborative prize pool, void where prohibited, rules subject to change.  Additional giveaways may be announced for people who register and play, so stay tuned!

Event Rules

Tournament

  • Use Gleam.io link  to submit your ELO ranking.
  • All matches from the round of 64 to the round of 16 are best of 3.
  • Brackets are single elimination rounds.
  • Seeding and ability to register in the bracket of 64 is determined by ELO/ranking score alone.
  • VAL admins will collect registrations and then release brackets.
  • Players have max two days to schedule their matches- players must schedule their matches via the VAL discord.  If one player fails to respond via discord to schedule their matches the player who was ready will win by default.  VAL admins reserve the right to determine the scheduling vs non-scheduling player.
  • If there are not enough players in accommodate a full bracket of 64, some players as ranked by ELO by VAL admins will have byes or VAL will organize a smaller bracket.
  • Players must reports results of their matches.  Screenshots and recordings are highly recommended.  If players provide both in game names, VAL admins can use in-game leaderboard systems to verify match results.
  • Video recording of matches is highly recommended.  VAL reserves the right to enforce reschedules or other competitive rules due to crashes, etc or require video recording.
  • If connection or other problems on behalf of a player causes crashes - players who are having connectivity problems will have up to 90 minutes to reschedule their matches.  Players who cannot fix connectivity or other tech issues will probably be disqualified by VAL admins. For this reason, it is advised to stream, record, or otherwise document all matches.
  • Round of 16, 8  will be best of 5 sets.
  • Final 4 and finals will be best of 7.
  • The final 4 have and finals have video recording rules.
  • The final 4 matches will be required to be scheduled in a discord group by the VAL admins.
  • Additional recording and other video requirements may be released for the final 4 pending tech tests.
  • IMPORTANT NOTE! VAL will take community feedback on region locking for the ETT tournament. A simple majority poll may take place.  Final decisions on region locking will also be determined by the number of EU and NA contestants and a balanced bracket.  If region locking is selected, the prize pool may be adjusted.



Competitive Rules:

  • VAL reserves all right to ask for photo, video, screenshot or other proof of scores before winners are determined at home as well as implement any other anti-cheat methods. Recording your results via video and/or screenshots is thus highly recommended, however not mandatory (except in the finals which will be mandatory).
  • No game modifiers.
  • As a potential requirement noticed to both players and if VAL issues video recording rules, or requires it of competitors who place, then all videos must display both the player as well as the screen showing the FPV of the game Racket NX.



Participant Guide

General Guidelines

  • Players must be at least 13 years of age or older to participate. If they are under 18, but over 13, they must have permission from a parent, or legal guardian, to participate in this event. 
  • Before signing up for the tournament, every participant and arcade owner/host must create a VAL account, which they can make here: https://www.valvr.com.  Registration on the VAL website means that you also agree to these rules and the terms of service.
  • Please ensure that you are using the latest version ofEleven Table Tenniss on your platform.
  • As Windows updates have created VR issues in the past, we HIGHLY recommend you halt automatic Windows/driver updates during the competition period to avoid this inconvenience. (optional)
  • Players are required to keep all In-Game Names or aliases appropriate. (ie. NO racist, sexist, homophobic, transphobic, political, or offensive naming, etc.) This will be a ‘Zero Tolerance’ policy and is at the sole discretion of VAL.
  • All score submissions, screenshots, player submitted photos, and player submitted videos related to the tournament become the property of VAL and COMPANY and may be used for marketing and other purposes.  If players or arcades share broadcast material such as twitch streams, tournament photos, tournament videos, etc. with VAL, VAL reserves the right to use these in a marketing context.
  • VAL reserves the right to change, alter, replace, or modify this rule set at any time and without prior notification.
  • Virtual Reality esports can be an intense physical experience.  Do not enter the competition without following all terms of service and other safety measures as outlined in the individual device warnings and manufacturers.  Competitors who are not able to participate in strenuous physical exercise should not enter the competition.  VR esports is a fun activity, exercise the same caution as regular sports.
  • VAL is not responsible for any injury incurred while participating in the Eleven Table Tennis tournament.

Tournament portion

Prize Breakdown 

  • VAL will be responsible for the notification and payment of prizing unless otherwise explicitly stated.
  • Prizes will be paid out via PayPal, and all winners may be issued a 1099 and additional paperwork, as required by applicable law.  Alternatively, players may request a check sent via mail.  VAL will use no other payment methods.
  • VAL may request additional score verification if an outcome is in doubt, and will be the sole judge of the final placement of prizes.
  • VAL may require additional identity verification - Photo ID may be required of all winners before any prize money is disbursed.
  • VAL reserves the right to deny payment, ask for prize money repayment, or otherwise pursue disciplinary action against players who violate (but not limited to) such things as player safety, discrimination, cheating, etc.
  • VAL is responsible for ensuring that the Tournament, and all advertising for the Tournament, comply with all international, federal, state, and local laws, rules, orders, and regulations.
  • Players must also respect any applicable laws and tax regulations related to prize money and entering into the contest.

Once scores and information have been reviewed and verified, VAL will have 30 days to notify and deliver prize money payout to contestants.

Competition Rules

  • All scores will be verified using Screenshots.

Finals

  • Players must be capable of capturing VOD

 


_____________________________________________

Code of Conduct:

VAL reserves the right to disciplinary action for exceptional cases that fall outside the competitive rules and code of conduct. Should circumstances call for it, VAL can circumvent the rules if it is to ensure a fair and safe play environment.

VAL reserves the right to revoke records, strip previous achievements, bar future participation, forfeit prizes, and other measures should an offense, or a pattern of offense, warrant it. Although VAL will create a redemption guideline for offenders to redeem themselves if they can verify they’ve fulfilled said instructions for the specified length of time.

Any participant displaying any type of cyber, verbal, sexual, gender, racial, disability, physical, religious, age, appearance, or emotional abuse will be disqualified. This includes esports competitors, VAL staff, viewers, press, sponsors, and other participants.

Any participant acting maliciously, inappropriate, or otherwise unsportsmanlike behavior will be reprimanded and possibly disqualified. This includes extreme statements, violent threats, sexual harassment, acute insults, and inappropriate references.

Abuse and unsportsmanlike behavior entails in-game and out of game actions, as well as occurrences outside and related to the competition. This includes in-game chat, social media, comments, gestures, emotes, and other communication mediums. Any encouragement or endorsement of this behavior will also invoke disciplinary action.

Out of competitive wrongful behavior includes stalking, intimidation, spamming, doxxing, provoking, and inciting disruption, both online and in real life.

Unsolicited sexual action, including sexual comments, uncalled for flirting, and other sexual or romantic advances, jokes, and taunting, will also not be tolerated.

Cheating, Bug, and Exploit Policy

If a participant feels like another participant is cheating, exploiting, or manipulating the rules, this infringement must be brought to the attention of the Virtual Athletics League Admins immediately. All forms of fraud may result in revoked prizes and a future ban from VAL events.

  • The accusation is then put into a review process, where league officials will determine a cause of action. 
  • VAL will work with developers on individual cases if necessary

Cheating and other exploits including but not limited to: deception, bug exploitation, banned game mechanics, match-fixing, betting fraud, doping, and other forms of competition manipulation are strictly prohibited.

  • Deceptive behavior towards admins, players, and other relevant parties will not be tolerated. Deception includes inaccurate, falsified, or omitted data statements or other forms of misinformation.
  • Cheating and the distribution of cheats are also banned in VAL Tournaments. This includes programs, hacks, or other methods to tamper with, circumvent or modify the game or competition. Referencing cheats may also result in penalties.
  • Match-fixing, betting fraud and any other attempts to influence the outcome of a game improperly or match result will be met with a reprimand.
  • Doping in any form is forbidden. Any participants with prescribed medication that may be considered “performance-enhancing” must send proof of prescription.
  • Competition manipulation and bribery, either through a referee, organizer, host, VAL admin, or any other person of influence, will also be subject to a reprimand. 

For game bugs that affect game play or the competition, players can re-play and re-submit scores as long as it’s within the original deadline.